Internship project • JP Morgan Chase

Building confidence for client pitches always needs practice

During a 2-month internship, I designed the vision prototype for the desktop version of an AI-powered simulation platform for wealth advisors. Expanding from an existing mobile app, the goal was to scale voice-enabled, scenario-driven coaching and deep contextual feedback into a desktop experience.

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Advisor simulation platform — hero

Process

My 7-week plan

The project involved active global collaboration, wherein I got design mentorship from the India and NYC teams while aligning with the NYC-based product team to define scope, vision, and my desktop iterations.

7-week plan — Figma & Copilot usage

*Adopting new ways of working in the process of it all

Research

Practicing in front of a mirror is good, not great

To ensure platform parity, we needed to adapt the mobile voice simulation into a desktop side-panel. The challenge was designing a vision prototype that eases first-time advisors into AI simulations while establishing intuitive gamification and feedback loops.

Studying the current mobile platform

Before designing the desktop side-panel, I analysed both the existing Minimum Viable Product and the early future vision concept on mobile to pinpoint core gaps.

Mobile app flow map

*Due to company policy reasons, I can't show you the audit, but I've mapped the primary app flow here

Core gaps noticed

Entry and onboarding

Unexplained app-specific jargon and an ambiguous landing page create high friction for first-time users.

Unstructured gamification

Badges and leaderboards were visually present but lacked underlying logic, point triggers, or clear progression rules.

Lack of session transcription

No real-time processing cues left users unsure if the AI was listening during the session.

Flawed progression flow

Scenario browsing lacked clear learning curves or game tiers, making practice feel like a chore rather than skill-building.

How do we make practice both engaging and effective?

Synthesising insights from the baseline audit and cross-functional syncs, I established three core design principles to anchor the desktop vision.

Personalisation

Personalisation

Reduce visual clutter on entry by prioritising relevant scenarios and motivational progress markers over raw metrics.

Contextual feedback

Contextual feedback

Introduce feedback cues across the session lifecycle, ensuring it is actionable, contextual, and tied to skill improvement.

Visual styling

Visual styling

Adopt the parent dashboard's design language for fast integration, using gamified micro-interactions to encourage practice.

Referencing

Putting things together

Leveraging the existing design system components, I explored layout and interaction variations to test different structural ideas on both Figma and Github CoPilot.

For this, I studied patterns within legacy products, AI voice chat flows across platforms like Claude and Hume AI as well as gamification elements within apps like Duolingo.

Reference exercises — flows & static elements

*Referencing exercises including flows and static elements

Solution

A "pitch perfect" experience

Recreations of the final flow created. In my hand-off files, I'd provided screens, a component set with states, hierarchy and scoring logic wherever applicable along with annotations.

Final flow — desktop screens
Past practices & feedback flow
01
How might we incorporate feedback throughout the session lifecycle?

Closing

Closing thoughts

Future work

Usability testing with advisors

Run formal testing with new and seasoned wealth advisors to validate whether the new version improves their practice experience.

Incorporating voice-to-voice AI

Due to current regulations, a voice-to-text model was used — voice-to-voice would create a more real-world feel.

Dynamic scenario builder

Allow users to create custom practice scenarios imitating a client's risk appetite, demeanour, and portfolio.

Smarter pre-practice feedback

Contextual pointers before a session starts, based on the advisor's previous performance.

What I took from this experience

In my short duration at the internship I got to learn a lot about the ways of working at the organisation, including new tooling and collaboration requirements. These were some of my most exciting learning takeaways.

New tooling

Incorporated VS Code and GitHub Copilot alongside Figma to test interaction logic and validate edge cases early.

Cross-timezone collaboration

Refined how I pitch ideas, document rationale, and collaborate across India and NYC time zones.

Legacy system fluency

Learned to apply an existing design system while building gamification patterns from scratch.